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    <!-- Note the usage of `type=module` here as this is an ES6 module -->
    <script type="module">
      // Use ES module import syntax to import functionality from the module
      // that we have compiled.
      //
      // Note that the `default` import is an initialization function which
      // will "boot" the module and make it ready to use. Currently browsers
      // don't support natively imported WebAssembly as an ES module, but
      // eventually the manual initialization won't be required!
      import init, { add } from './pkg/without_a_bundler.js';

      async function run() {
        // First up we need to actually load the wasm file, so we use the
        // default export to inform it where the wasm file is located on the
        // server, and then we wait on the returned promise to wait for the
        // wasm to be loaded.
        //
        // It may look like this: `await init('./pkg/without_a_bundler_bg.wasm');`,
        // but there is also a handy default inside `init` function, which uses
        // `import.meta` to locate the wasm file relatively to js file.
        //
        // Note that instead of a string you can also pass in any of the
        // following things:
        //
        // * `WebAssembly.Module`
        //
        // * `ArrayBuffer`
        //
        // * `Response`
        //
        // * `Promise` which returns any of the above, e.g. `fetch("./path/to/wasm")`
        //
        // This gives you complete control over how the module is loaded
        // and compiled.
        //
        // Also note that the promise, when resolved, yields the wasm module's
        // exports which is the same as importing the `*_bg` module in other
        // modes
        await init();

        // And afterwards we can use all the functionality defined in wasm.
        const result = add(1, 2);
        console.log(`1 + 2 = ${result}`);
        if (result !== 3)
          throw new Error("wasm addition doesn't work!");
      }

      run();
    </script>
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